I had problems with the camera movement. The main problem was that the game doesn't lock the cursor. So I had to keep my mouse in the center manually. My advice for this is to lock and hide the cursor in the center of the screen. It wasn't a huge game changer, but it was uncomfortable.
I liked that you made a red "bulb" on the ceiling, so that it would oddly stand out. And the player would check out. And I like that too, that you made the end point stand out too, so I knew where to jump.
The movement was a bit strange at the start, that I had to control a robot with my movement, but I quickly adapted to it.
A great concept. I really liked that you have to control a "robot" from far away that mimics your movement, and then you have to parkour like that. Great game!