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CrowSpace Games

22
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A member registered Jul 03, 2023 · View creator page →

Creator of

Recent community posts

Thanks for the feedback!

Thanks for the feedback!

Yes, only popcorn boxes. I didn't think that part would be confusing, but after you mentioned it, i noticed the grammar issue. Thanks for  feedback! And sorry for the late reply.

Sorry for the bugs, I will try to keep an eye for that. I saw that, and rated your game! I was sadly a bit tired to actually write a comment about your game, but it was fun. Thanks for the feedback!

Thank you for the feedback.

The "Vertical velocity boost" that you mentioned was not actually intended. But when I was playtesting and found out about it. I thought the same lol. I'm happy that you liked that! Thanks for the feedback, and for playing!

I had problems with the camera movement. The main problem was that the game doesn't lock the cursor. So I had to keep my mouse in the center manually. My advice for this is to lock and hide the cursor in the center of the screen. It wasn't a huge game changer, but it was uncomfortable.
 I liked that you made a red "bulb" on the ceiling, so that it would oddly stand out. And the player would check out. And I like that too, that you made the end point stand out too, so I knew where to jump.

 The movement was a bit strange at the start, that I had to control a robot with my movement, but I quickly adapted to it. 

A great concept. I really liked that you have to control a "robot" from far away that mimics your movement, and then you have to parkour like that. Great game! 

I got the "Counter Hacked" ending, because I was just writing hacks randomly, because i didn't know their real impact. I really didn't know what I was doing for the first 10 minutes. But then I got the idea of why I hacked the gov_a, for example. Maybe more instructions on why to hack that gov, or why hack the labs, or how to actually "win" the game, could help. 

The background soundtrack is very good, but it was too short, and after a while it got very repetitive.
 
There is an exploit in the browser version, where you can just copy the text and then paste the letters in. For example, where you have to write letters in a short amount of time, that can be simply be copied and pasted.

I really liked the game! I really liked the fact that every faction had a certain trait. I played for 25 minutes, and the game is still foggy for me. If you want your game to be hard to understand, then it's good. But if not, then please add more instructions for the hacks, like, for example, what impact they have. Like, High or low. or something like that. 

Sorry for grammar issues, Hope this helps!

Thanks! My bad for not giving proper instructions for the recharge. I will try to keep my attention to that next time. And will keep my good habit of not using AI for my future projects. Thanks for playing!

I was actually thinking about "nerfing" the movement so you can't go top of the seats, But i thought that it could be a "fun" expect of the game, so  i left it in.  And for the fuse part, sorry. i forgot to mention that you have to actually pull out the fuse with the "2" key. Thanks for your feedback! 

Thanks! I did not know about the Hud cutting off, i will look into it. Oh, i completly forgot to add instructions about how to actually use the fuse, sorry. Thanks for your feedback! 

Sorry for the restart screen, I noticed that after I built the game. And about the popcorn holding part, I was actually thinking about it, but I couldn't decide if it would be good or not. Thanks for the Feedback! 

Hello, sorry about the issue! Unfortunately, there's not much I can do if Windows flags a Unity game like that :(. If you're unsure about the game safeness, then Run on VirusTotal or Triage. Thanks for the Feedback!

Windows defender blocked, sorry.  

The idea isn't bad, but the game lacks content. but if you update it, I'd give it another try! I didn't like that the zombies don't come as much, and only 1 zombie at a time.

The door and the window were planned, but due to time constraints, I decided to scrap them xd. I'm glad you liked the 2D concept! Sorry for the bugs. I was aware of the first cave change, but not the 'T' scene change. Thanks for the feedback! 

Thank you! (I hope you are not joking)

Thanks for the reply! I will look into it.

I'm sorry to hear that, can you explain exactly what happend? so I can fix it in the future.

Windows detects a virus.... So I cannot rate your game, sorry. 

Good concept! but I didn't like the big map's.  3 Level was my favorite : D