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The game is great! Since I’ve played a decent amount I thought I’d share some bugs/gameplay issues I’ve found in the 30+ day version.

1) The prices to unlock things in sandbox mode are insanely high, especially with how hard it is to get everything correct in a day past like day 15, especially past day 25. I would suggest that you make it so gold is cumulative and you can repeat days for gold (as long as you have the longer version). Either that or make the max unlock like 900 for the longer version.

I’ve spent multiple hours now trying to get this done and I’m not even past 1000. It is legitimately so tough that I’m not going to try and get the max until this gets fixed/changed, even though I went back and perfected the first 16 days already (well as good as you can do with the vamp), and some past 20.

2) The blueberry potion is very finicky and the game can get wrong which person you gave a potion with nothing to (not 100% sure but I’d say it’s likely to be coded incorrectly, there was one instance in back to back days I’m pretty sure I was correct on, think it may have something to do with scripted solutions to certain characters). This is made worse by repeating old days - I have no clue which day was counted, so I have no idea who I gave a regular potion to.

3) Endless Time Limit mode is broken for me, it gives you 3 seconds instead of 5 minutes like it says. 

4) Animations can bug out hard in sandbox mode, I don’t know how exactly to describe it but I think some animations play when they shouldn’t. This one may be harder to fix code wise and the character resets after buggy animations so I don’t think it’s that big of a deal, just thought I’d bring it to your attention.

Great work on the game! I may have talked about all these coding fixes but I know for a fact I couldn’t make anything even close to as well made as this. 

  1. I’m probably going to leave the prices as is. Rewards for getting the high scores.
  2. I have been unable to replicate the issue I’m afraid. Remember, you give a blueberry potion to the person AFTER you give a regular potion to, UNLESS you should give them an Inflate potion instead. Inflate takes priority.
  3. Fixed in recent update
  4. yeah, It’s a struggle to account for every combination.

Glad you’re enjoying!