I think the concept has a lot of potential, liked the interpretation of the theme as well, I would add some sort of indicator of how much the frog can jump at least for the first levels so the player can get used to it and then on harder difficulties or higher levels remove it to test the player’s skill so they can measure by themselves if they make a jump or not. The sprites, music and sound effects matched really well.
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Good feedback, I will consider it. It did have a jump distance indicator in the form of dashed lines but I can see how it might not have been very obvious, I neglected to explicitly mention it 😅 I like the idea of "no jump distance indicator" feature being optional for something like a trophy (if I even get to it to making it) though.
Thanks for playing!