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Shooting controls feel tight! Can't believe you got the whole cast in that selection sceen

Thanks for checking it out! I wouldn't recommend making 9 playable characters in a month LOL, it was a lot of work and is definitely not balanced. It was good practice in data model design, figuring out what variables I need to be able to tweak to make a new Weapon, or new Perk, or new Enemy. Once I had the systems in place it wasn't too bad to make new content for it