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I have had some time to think on this one! I think we did a need a few more details on some aspects of the story. Not things that needed to be extensively detailed, but less gestured at if that makes sense. Overall I much more grappled with the b-plot of the MC thinking on their absolutely abysmal mental state and the prose's gesturing towards the MC being that one this game's tagline is talking about. Its a bleak existence for both, and few more details on both character's backstory/background could help make more sense of things. The very very last bit felt a little too abstract and non-committal, but I could easily be misreading it. Once I started focusing more attention on MC I think I got a lot more out of this one.  Art direction is solid and on point.  Check this one out, folks!