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(1 edit) (+1)

YAY me!! 3rd place rn!

General:
I had a lot of fun with this game! I liked the presentation, and the short intro text gave the player a bit of extra motivation. The menu at the beginning confused me a little because I couldn’t start the game — I hadn’t noticed the name input field. Maybe it could blink or be placed differently for better visibility.
The game itself was very enjoyable, and the controls felt good. However, the effects pushed my toaster of a PC to its limits, causing some stuttering — definitely my computer’s fault. I also had the impression that the beams didn’t damage me — is that possible? Furthermore, I didn’t notice at first that the money restored health. Perhaps a different symbol (a heart or a red/green cross) would make this clearer.
I saw in the description that it was meant to be a rhythm game, but I didn’t really feel that rhythm played a major role in the gameplay (which isn’t a bad thing — it was still fun and reminded me a bit of Undertale fights).

Graphics:
The graphics were consistent. The shaders / particles/ effects were great and really enhanced the experience. Maybe a bit too much at times since it sometimes was getting hard to concentrate on navigating my figure. Tiles looks nice as well.

Music:
I really enjoyed the music — chiptune-like and fitting the art style. The sound effects were also good.

Theme:
A limited room / space. Works for me.

Conclusion:
A motivating reaction-based action game with solid presentation! Impressive entry! :D