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I think the game needs a bit more "random" and "re-spawnable" content. Thinks that can easily be programmed to be repeatable every x to y days.

Some semi generic quests (or maybe not so generics) to have around the city from vendors, factions or even on the streets. Slave hunts, bandit "clearing" (yes, we already have bandits occupying places but needs a bit more "story"), animal clearing... we need more tribal content too. The odd slave showing at the doorstep just offering themselves for food, a slave vendor with a cart full of slaves (not auction, just "gallery" sales") that also shows up at the door with maybe some "exotic" slaves like top tribals or slaves from elsewhere on Raana and he comes to real connoisseur such as ourselves (they won't be cheap, but they will be good).

Maybe a random "new" gang showing up once and a while to attack the house or maybe kidnap one of our own. Some requests from out own people to help family members or friends being held captive or something like that, and some with a possible new recruit. Also, random street urchins asking for food or gold in the streets that just come up to us if we are influent and have a good (or bad) reputation. More content from the orphanage like them offering slaves that turn 18 or something like that. Freeing the slaves at Fort Sera or transferring them to the house (it would be nice if they were actually NPCs too or at least like the bar girls). Maybe the odd parent selling their v*rgin daughter for the esteemed gentleman.

Most of these random quests could also be triggers after certain influence or power values are reached, and could be easily reproduced with random non scripted NPCs. I think it would give the world a bit more life.

Also, why only one bed slave? I like both twins the same :D