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Hi there. I myself use Unity as my primary engine, but I know that a lot of people using my assets use Godot as well. I don't see why there would be any issue implementing anything in this pack (or any of my other asset packs) with Godot :)

Thanks for the info! For me it’s actually less about the implementation itself and more about whether the UI can be recreated in the same way in Godot. Do you think the UI style from the pack can be achieved in Godot as well? 😊

I'm not an expert in Godot unfortunately, but from what I know I assume so.