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(1 edit)

Well, I do have a "script" for 19's intro:

"*tile spawns 9

*tile switches to 10 while under 9

*9 moves from over the tile to reveal the '10'

*tile spawns 10

*10 does its beeping thing and then batters the captain (like in 10's intro)

*9 does its lunge across the top bar (like in 9's intro and the entrance to 10's second phase)

*they both go off-screen before coming back

*they orbit around each other before fusing into 19"

(+1)

noice.