The game currently lacks some optimization, sadly crashed a few times before I could actually get to play it . Think I also experienced a bug in which the monster wasn't able to hurt the player. However, I really liked the idea with the radio waves and the channels that first give off a some relaxing tunes before shifting the music whenever the monster is close. A nice tool to build up tension. I can see a lot of potential there and personally would love to see a more defined version of that mechanic. Personally would maybe also switch out the ingame font, was a bit hard to read for me.