I liked the idea with the kraken. I must admit there were too many things to read/do to really make some progress in the game, but I believe this is something that can be fixed, maybe a tutorial to allow the player to get used to all the actions before leaving it be beated by the kraken :)
Viewing post in Wizard Accent Voyage Eternal jam comments
True that, I think it needs an onboarding level that walks you through the mechanics, which I was planning to make.... but I only ended up getting a few free hours across a few days over November to put as much of what was in my head in to something that could be played.
Thank you for Playing and for leaving feed back.
Did you play it though the DL version or through the browser?