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'Proxima Protocol' is a tense horror thriller where it puts the reader in charge of a life or death situation, and there's no easy way out. The presentation is crazy good with details from the UI and text being reminiscent of old-school computers to all the color story being this creepy green tint in the backgrounds and character sprites. The story is a short vignette, a classic thriller movie set up where you've got characters stuck in a confined space with an unknown entity, and suddenly it's life or death as things hit the fan. You get enough time to get to know the characters just enough to care about trying to save them all, but you're forced to make a tough choice when someone has to make a sacrifice for the others to survive. The details are visceral, the reality is harsh, but it's a really effective way of telling this story. Details are sparse, but that's okay, cause this story focuses on what's important, and that's the interpersonal drama and the internal conflicts within a fight for survival scenario. For what this VN sets out to do, it achieves it very well. Great improvements from the last visual novel this author did for a game jam, and quite a different genre and feel from it too. Lookin' forward to seein' how he does with more character driven plot VNs.