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This was pretty fun. It would have been great to scale the coin reward based on the enemies you killed, after about 8 waves it was still only getting 2 coins and couldn't even afford a health potion. The music volume auto adjusting up and down after an attack was also distracting. The wave theme was incorporated nicely, I did enjoy the effects.

thanks! Yeah we wanted to add enemy damage scale up we only implemented health growth of the enemies and also money earning increade every 3 days.