Great stuff, got it, thanks for the report. Will focus on the non-visual one reported on the upstairs/world 2.
Quote:
"like said, I don't know how Scorpion handle those kinda things - just wanted to report it."
Regarding the pics with bleeding of copper rainbow/background layer and other artifacts on edges of screen, that was discussed with Earok, I've sent the pic below a while ago, said he can't do much about. Only to remove the sky color, which obviously I won't.

The layer priority is also never going to be 100% - Simon will always "maybe go behind, maybe go in front", I have no total control and he's already set correctly Z wise, but the engine actually "obeying" is another matter...