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(+1)

The “tower” AI was well made - it aimed well, and didn’t waste too many bullets. The speed-up button was nice too.

However I didn’t feel like I was making any choices until cycle 4. When I needed to make room to combine the new items, it was a bit frustrating that I couldn’t delete/sell my existing chaff gear.

Maybe I’d be a bit more picky about which items I’d take on the next play-through.

Also, I couldn’t tell if the enemies were doing any damage.