Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+5)

this has my favorite gameplay out of the games submitted on the final day. if you guys want to work on it more, here's some things that stick out:

-without the option to flag mines with right click, doing a minesweeper board of that size is basically impossible without sacrificing most of your work day. I say this as a person who is very, very good at minesweeper. consider rebinding open/close to spacebar instead
-the customers use the same text for successes and failures, which is most jarring when a prank caller gives a happy reaction when told to piss off
-there is no apparent reward for doing the actual fetish part of the video game, besides the fetish itself. I wouldn't necessarily mind this (because I want to do that anyway) but I would be more motivated to do it if there were some sort of progression, like if you couldn't reach max size on day 1 and had to reach max on consecutive days to get bigger