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Well your tip definitely helped cuz I see the docs are written in a very nice way


Btw i use godot(cuz that's the only Engine I understand a bit)


Tutorials nowadays are really vague and don't get to the core of how a game actually works. Some of them do but they turn out to be super complicated for a complete beginner. I believe it's better to learn by making games so I think I'll just read the docs learn

I just wanted to know whether it's better to start with 2d or 3d

And is it ok as a beginner to learn by recreating your game 'Fear Assessment'?(I liked the style of the game)

How difficult u think it is? Or should I try recreating something else


Thank You!

2D is definitely easier, and I would not mind at all of a recreation. I made the demo in about a month with a lot of slacking, so it will probably be easy lol

Thx a lot sir


One last question and I'll stop bothering


How do u create such assets??

It's too scary to look at tbh ngl

How do u morph it and all the images u use for jumpscares? 


Thanks

For this game it is just a bunch of my face that I messed around with lol. Photomosh has a webcam feature and I just tweak the settings a lot. For some assets it can work just to take pictures and Photoshop them, you don't have to necessarily be an artist.

(+1)

I knew it


Me and my brother made a bet it was definitely your morphed faces lol



Thx for the tips

Have a great day ahead