Hi AABB,
You can download the release version of the library for most platform from raylib GitHub release page: https://github.com/raysan5/raylib/releases
Hi AABB,
You can download the release version of the library for most platform from raylib GitHub release page: https://github.com/raysan5/raylib/releases
Many thanks Ray.. I followed your lead and downloaded libraylib.so
Then did :
gcc EX.c -fmax-errors=1000 -lGL -L./libraylib -L./libglfw -o a.exe
where libraylib.so and libglfw.so are in same folder as EX.c and
EX.c is identical to your website example file for:
raylib [shapes] example - draw circle sector (with gui options)
* This example has been created using raylib 2.5 (www.raylib.com
BUT I still get tons of 'undefined references'
...What am I doing wrong ??
idk if you still have this issue but how it have it set up is:
libraylib.a is lib/
raylib.h in include/
and i have the main.c file in the source/ folder
and from the build/ bolder i run this
gcc -static -static-libgcc -static-libstdc++ ../source/** -o game.exe -O2 -Wall -Wno-missing-braces -I ../include/ -L ../lib/ -lraylib -lopengl32 -lgdi32 -lwinmm -mwindows
(the same thing works on c++ just replace gcc with g++)