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That’s Splinter Cell with robots, nice! BUT, how slow it is, way too much slow movements, making both robots and player 3x faster would add more to the concept. Also the safe box makes the 3 robots disappear, however it seems they stay in place at the next alert. I’d prefer see them go back to a close spawn point (like if they have to go back to sleep mode) but quickly turn back if player is spotted again. Good idea with the panel and robots batteries, but the slow pace kills the prototype for me. Good work nevertheless ;)