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isn't it pretty straightforward in Godot to make a macOS port? I'm just gonna play this game using crossover XD, but i would appreciate it if you decide to make a mac port.🙏

I can export without signing, but the main issue is that I don't want to ship something that I cannot test. Because if I do and someone reports an issue or needs help getting the game to run or anything, I'll be sitting ducks. If in the future I find someone willing to test MacOS builds for me or I can get my hands on  a used Mac for cheap I'll add a native version.