Synchronize: These chords are pure nectar. All of your sounds are blended very well. The piano arpeggios with the warpy harmony and high register warbles create such a vivid scene that instantly places me in the game you are imagining. I love the imagery of new Big Bangs and world births.
Proclaimed Architect: Your instinct to create a track like this to balance the seriousness of the rest of the OST is spot-on. This track works so well and adds to the OST rather than pulling it in a different direction. It adds more relatability to the story which is attractive. I can hear the effects of the stretching in the snare a little, but overall I really enjoyed this tempo and feel.
Mal-function: Another creative addition to the soundtrack! I love the subtle percussion that comes in at the 1 minute mark. You managed to capture the feeling of distant dread really well in this track.
UPROOTED: This is a really cool track! The constant changing of everything keeps me on my toes and leads me to expect the unexpected which is really great for a significant battle track. I like the re-introduction of the despair motif as it ties the OST together and makes everything feel cohesive. I really enjoyed the lead instrument that comes in at 0:37 and that felt like an emotional high point. I wonder if using that instrument for the despair motif that comes in at 2:44 would help provide a more climactic sound at the end of the track and nail in the emotional weight of the familiar motif. This is seriously an impressive track and there aren’t many things I would change about it!
Overall this is a really fun idea for a game and you executed unique story and character-driven tracks in a clear, intentional, and cohesive way. Your composition is very high quality and I would really enjoy playing a game with your music in it! Excellent work and thank you for sharing!