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HI guys! So

What I liked: After reading previous feedback and now having played it, theres clearly been some great improvements the sword and slicing is much snappier which was fun! The progression I though was pretty clear. The movement is faster which felt nice and the animations are nice and snappy too! Puzzles were easy to understand. 


What I think can be improved: SO only a couple little things.

> When I had to cut the chains holding the crate in the air, they we're glowing red which although I could cut them is inconsistent with everything else.

> The final puzzle could be improved by speeding up the spinning animations.

> Another puzzle which involves more lateral thinking would be cool. The main mechanic feels nice and it would be fun to be tested in a few more interesting ways.

> This could be just me, but the inverted y felt strange was much more fun once changed. 




overall impression:

Visually impressive with some great visual effects a well crafted mechanic with clear functionality! Something else to challenge the player more would be fun and maybe make the playspace a little brighter. Great job guys!