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The door puzzles and the visuals are the strongest parts of this game. The models, textures and colors look nice together and the enviroment and colors fit perfectly together. I never reached the end of the game, because of confusion and frustration. Even with the signs on the walls, the level design felt confusing and I got lost a few times, and did not now where the end goal was.

I wish I could explain myself better, but the movement felt off. The movement was a bit too flowy and the camera was a bit too smooth.  "Mind controling" the enemies was cool, but I was always worried that I might get "killed" if the other enemy managed to reactivate the other before I reached them.

(1 edit)

Thank you for your feedback! We will take you feeback into account should we continue developing the game in the future. :)