Loved it! That felt like a small but very polished game, I wouldn't have been surprised at all to see it in a mobile app store or pre-installed by Microsoft lol. I genuinely had a great time, and I think this is the first jam game I played all the way to the end.
The winning strategy for me was to just drop a temple on top of growth, slowly build domes as I came across them, and sit until I had enough gold to spam buildings for the easy win, but I had fun building some very cool synergies once I felt like I had it in the bag.
When I tried to play it "correctly", it really fought me and I couldn't even get close to beating it. Maybe giving the player 1 free Raze per turn might make it more practical? Or at least having the Hive demolish itself? Then again, I realize now that I never checked if ruined buildings count toward the goal. I kept trying to build a stable system, but maybe that wasn't the actual goal and I just needed to survive long enough to get a bunch of ruined buildings on the board.
Growth and Expand do not stack, which is probably a good thing from a balance perspective, but made me sad.