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If only de-orbiting space junk was that easy. Not sure I was playing the game correctly. I got "game over" before too long for no reason I could figure. Nice idea though.

(+1)

May I refer you to Paragraph 5 (of the itch page):

When 2 satellites collide, it triggers a chain reaction, and is game over.

You should have got an explosion animation and the belt of darkness lifts. If you didn't, that's a bug.

I thought it was obvious that preventing collisions was the goal here. I will remember to make a point of this in the in-game tutorial.