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(3 edits) (+1)

I love it!

I think it nails the feeling of the jump shot very well for a one button game!

However, if I may offer a little bit of feedback: I feel the release point for shot is a little bit too early.

I think it would feel a bit better if it was set when the character has its arm perfectly straight.

(+1)

Thanks! The arm should extend fully when throwing the ball with full force, as you keep the button pressed. Might be a bug, if this does not happen.

(2 edits)

I meant the timing you need to have to release the shot to get a bucket without hitting the backboard is a little bit too early. As someone who watches and plays a lot of basketball, this does not feel right, as if the character was releasing the ball without proper follow through.

Oh, I see! I'm not sure what the arm would do when you'd want to throw it further than the rim, hitting the backboard first, if it was fully extended already. Perhaps I could have the shoulder move then, hmm. Thanks for the input!

v1.0.3 has the arm visuals tweaked a bit, to address this. There's still no proper follow through, but the arm should look fully extended sooner.