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The mechanics of the puzzles were pretty straight forward but they  the were also tricky and felt rewarding. The drawings told a story I wish I knew more of, really good job. The last puzzle took a long time, but it felt like a "aha I got it! moment" when I beat it. It took me some time to realize that you can push and interact with all things that are more saturated/brighter than the background, maybe that could be more clear for the player? (I did not know you could push the mirror until I accidently pushed it).

Really have no complaints. Solid mechanics, fun game, and it even has an interesting story tied into it! Good job!

Thank you for the feedback! We are very happy that you liked the game and our puzzles. Our goal was to make a game without any text, so we spent quite a bit of time figuring out how to tell the story and most importantly, how to communicate key gameplay information with the player. We will continue to work on making the mechanics clear and simple to the player. 

Thank you again!

- The Buffering Cats Team