Hey thank you for playing!
Not going to take credit for the main menu control binding and misc tabs, we got those from Mack's godot game template. The other options like the map setup and functionality we made scratch, tailored to this game. I saw someone else have the same issue with the UI, will look into that. Initially we had tile highlight on as default, but I felt it was more immersive and changed it. After watching a few people play, it definitely seems better with it on by default.