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I imagine the pangolin wearing karate gi while wielding rapier and musket. Maybe it would be funny to some people but for me, the pangolin needs more than that.

But my biggest concern is the dual HP + soul mechanic which sounds complex and not small team friendly. Especially if enemies could have alternate attack mode. I think you need to choose either this idea is going to be simple and small team friendly or big but for experienced dev team only.

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That's exactly the type of feedback I was hoping for. Thank you so very much for taking the time to talk about the project. 

You also seem reasonable enough and I will definitely take those in account on the next projects! I do have a small dialogue kit to give the world more context and lore, but I didn't include here so the artists could have some kind of idea in terms of visual storytelling first.

And about the combat, I 100% hear you. Thinking about it, in my little-to-no experience, it would be a big load for small dev teams. 

Thanks again. I appreciate your time and honesty.