I realllyyy raellly enjoyed the theme of stopping time to progress. All the levels were really really fun and amazing. I will say some of the levels might need to be reordered for thier difficulty. For example one of the early ones that have you spawn a bunch of blocks from the ceiling and stopping time to climb up them. I find that a big knowledge jump early on. Still fun when i figured out the solution. For level 27, I’m not sure if I found the unintended solution. For spoilers reasons I won’t say exactly what I did, but I will say. Idk if the heart block was intended to be part of the solution? I know in all your levels you didn’t include any red herrings so I can only assume that was part of the solution. But I didn’t do that to win, I did something similar to what you have to do for Level 30’s final part. Speaking of Level 30, I found it lowkey easy? I would definitely say there are levels before it that in my opinion are harder. In that you can mess up more times compared to level 30.
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Again really really cool mechanic and levels. I wish you did more heart block pushing levels. Also I though for level 30 I had to stack the blocks some how on top of each other then climb up like in pico park, but i guess not. Could be a cool solution for later levels if you were to make more :>.