Really loved this concept, interesting interpretation of the theme
- The sound effects and the art direction were very immersive
- The turn-based gameplay and combat were innovative
- Sometimes it felt that an item that should've slotted in should've and vice versa. There are a few bugs there probably, but some feedback on if I placed something incorrectly would be useful. Some flashing red with more sound effects would be enough to convey that.
- Synergies weren't well enough explained, I saw the red indicator vs white one, but would love to see this taken further into a concept. If you show the player a list of synergies or even better, some text on the screen to show the player they've "discovered" a new synergy and what it does. For the jam timeframe you did enough here, but if you take it further I would love to see more interactions and explanations.
- Strategy wise, there wasn't much. I was just placing my cards in the slots and it just ended up working. With higher difficulty and that synergy based gameplay. Possibly saving a few cards for a later synergy, etc. I could see this have some great potential as an official game
- I saw some grammar/spelling errors here and there, and the tutorial button when hovered got cut off a bit, but thats really minor stuff.
Overall, great entry!