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I also created this account to write this down too. If I put down how ass the hitbox on the spike balls, everything else is just perfectly placed and well timed, there is no space for even a quarter of a second mistake, which makes this game even better. I would never imagine one of the hardest game I would play would be a game where you only press one button. The concept is so simple, but the execution is just flawless (except the spike balls).

This is my fault for using tileset collision for the spine balls. Maybe if I put spikes in the corners of the balls as well it will be visually more cohesive with the hitbox.

Thank you for your detailed feedback!

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No, thank you for the amazing games. For some reason I really like that little fella.