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The screenshots imply that the resolution will change at some point, but in the game (as it is now) that never happens. (Maybe a map/world change is failing to trigger on the second drop?)

"I'm still working on the game! It's currently in early beta, and I'm planning to release more updates — including fixing the low-resolution issue ;)

then I suggest  you add an "end of beta" message at the current final drop.