BRO, this is the most detailed most genuine feedback if ever recieved. Thank you so so much for this!!! Yes i understand everything you said and I'll make sure to keep these in mind next time I make a game! Yes it makes sense, i think i did make the game a little too unfair. I tried making the hitbox for the close button a little bigger but it didnt work and i didnt have time so i just ignored it, but yes. Really really appreciate your time and feedback Wired Pixels!
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hi samwie!
Thanks for being so understanding about the review, some people get offended if you point out stuff about their game, which is understandable because they put their heart and soul into their game for days, it's their baby, and we all want people to be as exited about it when playing it as we were while developing it. I still thought it would be more helpful for you if I was honest than if I was like "hey, great game, good job" and gave you a bad rating. As I said, I didn't rate it because it would be unfair for you, I'd rather give you honest feedback.
But it's all good, we're all here to learn, I learn new things on every jam and on every project I start. I made a LOT of mistakes in the past, and I still make them. In fact, I made my game too "clicky", it lacked an idle option and people pointed it out. It's really important to be open minded and learn as much as you can from the experience.
In any case, I have to tell you that your game is very polished and unique, so you have dedication and creativity, those are already two great things to have in your toolbox. Good luck with your next projects!
wired pixels, bro it really makes me happy to see someone say so much about my game and be so understanding also! it makes me glad that you liked the game and also that you're providing honest feedback! yes you're right you coudl've just been vague about it but i really appreciate this meaningful advice a lot. thanks a bunch bro! all the best for your future projects too!!!