Great mood and design here! I like that the weapons have limited usage as it gives more urgency to the situation while also encouraging strategic use. My one suggestion would be to maybe stagger how many crawlers and flowers appear at the beginning just to give the player a chance to get used to the environment and controls. I just felt like I barely got into the map before being besieged by the crawlers. Excellent sound design and FX on the different enemies and I love the artwork and character design too! Great work!