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Of course, I do have more recommendations and constructive crtisism if your looking for it. Firstly it would be nice to be able to see exactly how many units of each class the enemy ai has when selecting them. secondly I truly wish I had more control over where my units move and their formation. Finally I have noticed most of the game is RNG based, while not an inherent flaw it does make the game feel a lot more like an elaborate game of rock paper scissors than a strategy combat game.