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It’s funny how our games are very similar. I like your rage approach, it was quite hard to get as far as possible and somethings were absolutely unavoidable through spawn locations of objects and enemies.

I wish you kept the score up on the screen once you had been slain as it would have been easier to catch a score. Pretty sure on one of my many goes i got up to 24 but was not able to screenshot it in time. Anyway, good job :)

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