Hey, thanks! Co-op is such a good idea, I'll keep that in mind if I ever do a future update, great shout-out :)
Also, it's so funny you died trying to free the other strung-up guy because it was meant to be interactable (you'd be able to break the chains around them and they would fall into the pit) but I ran out of time. I decided to leave it there as a bit of visual story-telling.