Great submission! The game looks veeery pretty, well done there!
I think the concept has potential, but unfortunately in my session the time was not counting down.. It was just frozen in place. Still, I think it's a cool idea and you can experiment quite a bit there - time pressure reminds me of time attack modes in racing games and Risk of Rain.
Also since we're playing as a mage I was kind of hoping for more ranged attacks, I ended up kiting enemies around a lot because I could only really do a melee attack and move. I used the controller but the special ability didn't seem to be working?.. Not sure what happened there. I played on web.
Good job!