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An extraction shooter for a jam! I'm a sucker for roguelites and had quite a bit of fun with this one once I figured it out.

I agree with RedEft. The bullets could use more visibility. I died a couple of times for no apparent reason. I later found out it was bullets. If that was intentional difficulty, I think the death screen telling me what killed me or something like that would've softened the blow, so to speak :P

Thank you for the great submission!

I can definitely appreciate the lack of visibility for the bullet in hindsight, and it'll definitely be something I update post-jam. I like the idea of a death screen telling you what happened. Thanks for playing and your feedback!