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I saw this posted on Discord and was super excited to play it!

Playing this reminded me of two games I love: Kingdom Two Crowns (because of the side-scrolling tower defense) and Kingdom Come Deliverance (because of the crafting and materials system). Really cool combination of mechanics! I also like the decay twist too and think it adds a fun bit of flavor

And omg the pure panic and fear I felt during the first night haha! When I saw the screenshot on Discord, I naively assumed the skeletal stag was a companion, so I was a bit sad to realize I'd be fighting them instead!

I enjoyed the gathering, crafting, and building loop. I thought the upgrades and fortifications were a nice touch. The style is really cool, and the animations are great too.

The night phase felt a bit drawn out, though maybe that's intentional / by design? Also wondering if there's a win condition, or if you just have to survive forever?

I think if there was even more stuff to build or different types of enemies and some sort of win condition (like in Kingdom Two Crowns) I could see myself pouring a ton of time into this game.

Great work and really solid entry!

Thank you, I appreciate your feedback! Kingdom Come Deliverance is also one of my favorite games, it was definitely one of the inspirations for the crafting system. Currently it's just a survive as long as you can objective, but I would like to add ways to fight back or cure the disease in the forest if I continued working on this game. Thank you for playing it!