fun game! It has some balancing (and i think technical?) issues, however.
Beacon makes it so you physically cannot lose 1v1s- you infinitely stun them after having drunk only 1 energy pot (which is also way too strong, being permanent.)
Sleep also doesn't seem to stack properly? after 1 turn of being sleeped, they stop being greyed out even if they have multiple stacks
I'm also not sure if the odd and even dice worked all the time, as sometimes they didnt proc despite having odd/even damage (i had both so theoretically one should have always procc'ed, but that didnt seem to be the case)(these dice were also INCREDIBLY strong, but maybe thats just cause I had a good run)
finally, the fights are... too weak. going into challenge rooms I was getting the lefty creatures alone, as well as other solo enemies that, while werent as weak, certainly didnt belong in a challenge room. I did, however, once get a first encounter of two ghosts and a wind dude- that being my first encounter, it was an immediate death, but was a very interesting team build that I think is a step in the right direction.
oh- and is there an actual endscreen yet? I beat the same boss twice and decided to end it there