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mircal

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A member registered Nov 14, 2024 · View creator page →

Creator of

Recent community posts

Thanks a ton for the detailed feedback! And honestly, it’s really cool that you actually dug into the mechanics and took the time to break everything down like this. I really appreciate it

think I’ve finally fixed the Sleep effect not stacking or displaying correctly, so it should behave properly now. And yeah, the balance is kinda all over the place right now. New stuff keeps getting added all the time, which keeps pushing the balance around. I’m hoping to fine-tune it more based on player feedback, since I play the game way too much myself and it’s hard for me to judge the actual difficulty anymore

currently, enemy selection is totally random, which is why you sometimes get super easy waves and sometimes get very hard ones. In challenge rooms the last wave is always a pre-made tough combo on purpose and overall enemy and waves count is higher. But I definitely want enemy combinations to be more intentional and “smarter” as you progress through a run

Also, an ending is in the game now! After beating the final boss you can keep going in endless mode if you want

Thanks again for playing and for taking the time to write all this!

Thanks! I've been working on this for about a year and every time a new dicebuilding game came out, i worried it might have the same idea as mine. Btw i remember playing your game about 6 month ago and it felt really cool and polished. Wishing you success with new games!

Thanks!! Yes, there are some bugs in game, for example you weren't supposed to be able to move actions with yellow error icons xD. 

We will definitely fix all the bugs after jam ends and maybe add some new levels!

Wow! Really cool idea! I love the retro vibe of this game