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My only issue is when you're in the light you become fully colored instead of having shading.

Great work!

(For what I mean: Youtube)

(2 edits)

Yes, I mention the directional material lighting in the GitHub readme. I might upgrade the player capsule to do that cell rendering, including how Link's back turns orange when he's near a torch. But unfortunately it requires some shader coding, and I want to keep the project simple.

(1 edit)

totally fair, sorry about missing the github text!