Great artwork and animations. This had a strong atmosphere. Mechanically speaking, there didn't seem to be any reason to leave the shrine, since it could heal any damage I took if I just stood still next to it. I ended up not moving at all and just safely exorcised whatever got stuck on the opposite side. I got to 66 kills before I intentionally walked into the void. I would agree with some other reviews that (even when I ignored movement entirely) some of the longer combos were easy to mess up and frustrating. The sfx really added a lot, especially the chanting tied to the combos.
Really good work on your team's first GWJ submssion. I look forward to seeing more!