Things I enjoyed: Excellent visual quality, which is hard to achieve for a small-sized web build. The night mode inside and outside of the house. The inputfield in the diary was inventive :)
Things I had difficulty with: The audio narration when you open the door has a slight bug - it stops abruptly. There is no feedback on which item is currently enabled, which makes it a bit hard to relate the audio response to the object trigger. There is no (visual) feedback on which interactable item is in range, which makes it hard to find out the interactables without looking at the instructions. Fullscreen button in itchio doesn't affect the game window, which is a shame, I would love to see it with larger viewport.
Ideas: Consider adding invisible boundaries (colliders) around the space to avoid play-testers falling down (as I did) :P Disabling camera controls during typing the memo note would be nice. Also, consider rendering the mouse pointer when looking at the laptop to assist users clicking on it.
Great work! 🌃 This visual approach had technical difficulties that were succesfully overcome. With some more UX refinements, this can become a good portfolio piece. Very well done for adding your GitHub repo.