couldnt get past the first boss but im also not someone who played bullet hells alot. gameplay: i like the game even tough i feel like the shooting mechanic is kinda useless ? it basiclly hold down your button onto the enemy. there needs to be more or atleast an incentive to do something else with it. the character feels also a little off. he moves but not as fast as my inputs but that might be because i played in browser. Visuals: it looks like a mix between the binding of isaac and hollow knight which i like ! not unique in itself but definitly something else. Music: there are only shooting sounds right now but im sure there will be awesome boss music at some point. Bonus: im not sure but atleast for the first boss i suggest to have his attack pattern be a little bit more random because it feels a little not alive how it is right now. overall a cool little bossrush game which id like to see more off in the future even if i might fail again lol. 7/10
Thank you so much for taking the time to play and write detailed feedback! 😊
Really appreciate it, this kind of input helps us a lot. :)
Movement feeling off: WebGL adds a bit of input delay, so the downloadable version and the full release will feel much smoother.
SFX / Music: We have recently added SFX, and boss themes + ambient music are definitely coming soon. 🙏
Boss patterns: Great point, we plan to make them more adaptive, varied, and less predictable as the game evolves.
If you have the time, I would love to hear your thoughts on the other two bosses as well, each fight uses different mechanics and pacing, so your impressions would be super valuable.
Thanks again for playing and sharing your experience! 💙