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to all of you who downloaded and especially those of you who did playthrus! you are amazing! I made this game just to simply see if i could program a full game and publish it. When I did I was very proud of myself as I struggle with alot of learning disabilites that have made learning any code or game assemblage EXTREMELY hard to focus on and follow through with a complete project. Now that people have not only played it but actually recorded playthrus as well?! Wow, Im shocked anyone found my game but incredibly grateful such kind people have taken the time to record and upload them doing so! In return I will always make sure to shout out and promote channels that do so (yes, even channels who dont like the game) and send my viewers their way in hopes to return the favor as much as possible. 

Recently I released a second game called ROTCAST INTRUSION, which was in a totally different style and with far more complex systems in play. Overall I feel like it has been a bit of a flop and I totally understand why as its entire design was a massive jump into a photoshopped and AI generated series of urbex pics I took with my friends a while back. It was super fun to make rotcast, and the process has taught me so much! Nonetheless, looking at the response, downloads, and replies to my first japan based game that was digitally illustrated in procreate, I have come to realize, THIS is the style both I, the fumbling dev, and you all, MY AMAZING viewers, and players, enjoy the most. 

Going foward I will be sticking with this style and the genre of eastern urban legends and folklore as it is a subject I have studied and been passionate about since I moved to japan almost 17 years ago. Currenty, I am once again working on a new Japanese urban legend based VN, that i hope I can continue as a series. Metrogeist City is the world in which I want to contain alot of these creepy tales in but giving players a chance to do more than answer a few questions. This will include but is not limited to, rpg aspects such as having and inventory, a simple battle system, and most importantly giving the player the chance to explore this world and investigate urban legends with as much freedom as I can manage. As for input, please dont be shy about constructive crit, urban legend suggestions, and aspects of my games you would like to see implemented as far as VN and RPG mechanics are concerned (no promises ill add them, but I might just try!). That said I love you all! I am so happy to finally be able to create my own VNs but even more happy to be able to share them with amazing folks like you all!