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Of course I don’t want people pirating my games; I just don’t think DRM is worth the benefits.

If tech like SGX existed 20 years ago, it’s relevant hardware self-contained to a small chunk and not the entire board, and if it didn’t require a remote server to run 24/7 for eternity, then maybe I would’ve went for it. For multiplayer games only.

Do you think a copy protection system would be implemented with the option to select to protect games or not?

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I’ve no idea what you mean. What’s the point in a copy protection system that didn’t protect games?

:) no no sorry, I mean, what about a system that just checks if a user owns a game and can play it only after purchasing?